If using a normal knife to slash, it will be a slow process, but with a thermo-blade, the reaper will be dead in just a few minutes of slashing at it. When the bubble of the stasis rifle shot starts to flicker, it is time to stop slashing and throw another shot with the rifle to continue holding the reaper in place. Slashing away at the underbelly may not feel as effective as attacking in a prawn suit, but it is easy once the player has the technique down to hold the reaper in place indefinitely. While there is very little safety involved in the process, using the stasis rifle on a charging reaper leviathan can hold the creature in place while the player goes beneath and attacks with the thermo-blade. The stasis rifle is a weapon that can freeze objects in the game into place for up to thirty seconds, and the thermo-blade is one of the few items that can actually inflict damage on an opponent. However, it is actually one of the safer and more assured ways to end one. This method appears at first glance to be the most insane of all ways to fight a reaper. Drilling constantly into the creature while latched on with the grappling arm is a hugely effective technique and will provide results, quickly eliminating reapers and even the bigger leviathan class beings as well. The drill arm is a hugely useful tool for inflicting damage on these huge creatures. This combination allows players to latch onto a reaper leviathan and not let it get away, providing the opportunity to kill it much more quickly than in an elongated battle involving many charges from the reaper. There are many possible attachments for the prawn suit, but the most common pairing for fighting will be one drill arm and one grapple arm. Fortunately, during reaper fights the creature will usually attack and then wander off for a while, giving players the opportunity to repair the suit between charges. I had taken the challenge and won.While the prawn suit is something of a safety net against the giant creatures that roam the world of Subnautica, it can only take two or three hits from a reaper before being destroyed. My heart was beating heavily, but I was so proud of myself. After three minutes of playing tag with two reapers I managed to get into the suit or what was left from it (14%) and escaped. Luckily I am well equipped with regards to breathing air and swimming speed. When I arrived where the prawn suit had been, the reaper had taken it to another place already. I stayed close to the ground and in cover behind the rocks. I dived to that place, two reapers above me. "Nooo!" I ran outside and looked for the signal of my prawn suit which was more than 100 m away already. It came down, grabbed it and started to play with it, just like the stalkers do with the scrap metal. I was inside and watched them safely trough the window pane, when suddenly one of the reapers went for my prawn suit. Suddenly I had two reapers swimming around my base. I had chosen a relatively quiet place for the base and never seen a reaper in its vicinity, but the sounds of my prawn suit while drilling silicone and titanium must have attracted them. One of my bases lies in the western area where there are many reapers around. Yesterday I had an epic scene in my game. Your suit will still take ~20% damage everytime, but that's manageable. If a reaper grabs you, you can punch him in the face with the driller. You can also use it to shoot at the ground (or your seamoth), with a fully powered shot, to make a big ol' zone of NOPE(!) that you can work in without having to worry about what's around you for at least a good 30 seconds.Ī prawn suit equpped with 2+ hull upgrades is quite a good protection. If you can find the parts and build a stasis rifle, this one item can solve most "problems" you can find in this game. Though one of them is instead full of bonesharks that will rip your seamoth into scrap if you leave it along for too long.įinally. There's more than one area of the map (five in fact) where you can find cyclops fragments and only one of them if full of reapers. Once you know where those areas are it's much easier to avoid them. Reapers are not subtle, you can hear them long before you see them and they always stick to the same areas. At this point you just need to remember one thing, the seamoth is faster than it is. Originally posted by Spunkyaw:when he grab hold of my seamoth i can't even move my vehicle! He will let go after a while, so long as you have enough health on the seamoth (60% or more).
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